Seminar "Defining competencies for specialists in the gaming industry", May 31, 2016

31.05.2016

IMG_5599On May 31, 2016, Kherson National Technical University hosted a seminar titled "Defining Competencies for Game Industry Specialists" as part of the Erasmus+ project "GameHub: University-Enterprises Cooperation in Game Industry in Ukraine." The seminar was attended by students of the Faculty of Cybernetics and Systems Engineering, university faculty, and representatives of the Kherson employment center and consulting agencies.

The purpose of the seminar was to motivate participants to use the infrastructure and open educational resources being created within the framework of the Game Hub project. Attendees were introduced to the development prospects of the computer game industry in our region; those among the faculty and students who wished to participate in a survey regarding the necessary competencies for working in the game industry were invited to fill out special questionnaires.

IMG_5615The results of the survey are intended to influence the development of the competency profile for educational modules in the field of the game industry.