Following the meetings held at the end of January with unemployed individuals at the Odessa City Employment Center and the Employment Center of the Suvorovsky District of Odessa, 11 participants registered for the free training "Computer Game Design and Development" within the framework of the Erasmus+ KA2 project "GameHub: University-Enterprise Cooperation in the Game Industry in Ukraine" (561728-EPP-1-2015-1-ES-EPPKA2-CBHE-JP).
12 days of classroom training sessions took place from February 5 to February 17, 2018 in laboratories 605 and 607 of the Information Systems Department of ONPU and the GameLab laboratory of the Institute of Computer Systems of ONPU.
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Following the meetings held at the end of January with unemployed individuals at the Odessa City Employment Center and the Employment Center of the Suvorovsky District of Odessa, 11 participants registered for the free training "Computer Game Design and Development" within the framework of the Erasmus+ KA2 project "GameHub: University-Enterprise Cooperation in the Game Industry in Ukraine" (561728-EPP-1-2015-1-ES-EPPKA2-CBHE-JP).
12 days of classroom training sessions took place from February 5 to February 17, 2018 in laboratories 605 and 607 of the Information Systems Department of ONPU and the GameLab laboratory of the Institute of Computer Systems of ONPU.
The goal of the training was to unlock the potential of the participants in various areas of creative work in the field of computer games. The objectives of the training were:
– demonstrating the features of computer game development stages;
– providing basic skills in creating paper game design and computer game prototyping;
– creating a foundation for further development of knowledge and skills in various areas of creative work.
The training program included separate sections of most educational modules created in accordance with the GameHub project plans by ONPU staff:
– Olga Korolkova, PhD in Philology, and Anna Misyun, PhD in Art History, associate professors of the Department of Cultural Studies, Art History, and Philosophy of Culture, presented the game script as a script for success;
– Tatyana Lugovaya, PhD in Art History, associate professor of the Department of Information Activity and Media Communications, spoke about Game Design (game rules, mechanics, and levels), Game Design Document, and game prototyping;
– Oleksandr Blazhko, PhD in Technical Sciences, associate professor of the Department of System Software, provided the basics of creating technical project documentation using the Unified Modeling Language (UML);
– Stanislav Marulin, PhD in Technical Sciences, senior lecturer at the Department of System Software, Bogdan Afanasiev, ICS student and volunteer Daniil Lesyuk provided basic skills in developing games for smartphones in MIT App Inventor;
– Yuliya Troyanovskaya, assistant at the Department of Information Systems, and Yaroslav Shevchenko, ICS student, provided basic skills in game development in the Unity 3D environment;
– Irina Zlatova, PhD in Economics, senior lecturer at the Department of Marketing, spoke about the basics of computer game marketing.
All training lectures were recorded and posted on the GameHub-ONPU YouTube channel – https://www.youtube.com/playlist…
After completing the classroom part of the sessions, the participants moved on to designing and developing a prototype of their own game.